AoF Teaser & Patch Notes Preview

Age of Fantasy, Grimdark Future

Hi everyone,

Let’s start this update with something cool for all of your AoF fans! :D

Cover-Teaser-AoF.png

Ok, now that that’s out the way…

Next week we are going to be releasing a very important patch with a lot of changes to the games and armies, as well as some other big updates.

In order to not completely overwhelm you we decided that it would be best to release some of the patch notes early which are basically some small fixes and additional units for some of the armies.

The biggest change here is the update to the daemon armies, which have been bolstered with a couple of new units, as well as a ton of new upgrades in order to give them more versatility and some ranged firepower too.

We have also reversed the order of the Change and Plague abilities, meaning that now Change gives units Stealth whilst Plague gives units Regeneration. With all of these changes we hope that daemons will be able to compete with ranged armies better and be an overall more interesting faction to play.

Here the full patch notes preview:

Grimdark Future

Battle Brothers

  • Fixed point cost of Advanced Tactics, Veteran Infantry and Veteran Walker

Prime Brothers

  • Re-worked weapon upgrades for all heroes

Dark Elf Raiders

  • Re-worked Razor Talon and Razor Caltrops

Havoc Brothers

  • Fixed point cost of Veteran Infantry

Havoc Brother Disciples

  • Change God now gives Stealth and Plague God now gives Regeneration

Wormhole Daemons

  • New units: Daemon Champions and Crab Walkers
  • Increased the Defense value of all units
  • Change now gives Stealth and Plague now gives Regeneration
  • Heroes now have extra melee weapon options
  • Heroes now have ranged weapon options
  • Heroes can now take Symbols of Havoc at 3 different strengths and ranges
  • The standard Warriors of each havoc god now have extra melee weapon options
  • Blood Warriors now have AP(2) and Blood Hounds now have AP(1)
  • Change Warriors have been completely re-worked
  • Lust Fiends now have A6

Age of Fantasy

Eternal Wardens

  • Added a new Great Gryph mount for the Arcane Lord

Goblins

  • New units: Giant Cave-Beast and Pair of Giant Cave-Beasts
  • The Boss and Cave Boss can now mount on a Pair of Giant Cave-Beasts
  • Cave-Beast Herds can now be upgraded with Herders
  • Cave-Beast Riders may now use Hand Weapons or Spears

Havoc Warriors

  • Fixed point cost of Mutated Warriors in Skirmish

Havoc Warrior Disciples

  • Change God now gives Stealth and Plague God now gives Regeneration

Ratmen

  • Warlocks can now take Rocket Launchers

Rift Daemons

  • New units: Daemon Champions and Crab Walkers
  • Increased the Defense value of all units
  • Change now gives Stealth and Plague now gives Regeneration
  • Heroes now have extra melee weapon options
  • Heroes now have ranged weapon options
  • Heroes can now take Symbols of Havoc at 3 different strengths and ranges
  • The standard Warriors of each havoc god now have extra melee weapon options
  • Blood Warriors now have AP(2) and Blood Hounds now have AP(1)
  • Change Warriors have been completely re-worked
  • Lust Fiends now have A6

Undead

  • New unit: Supreme Skeleton Lord
  • Skeleton Kings can now be Wizards and can be mounted on Abyssal Beasts
  • Re-worked upgrades for the Ghost Knight
  • Ethereal was re-worked to make it simpler and clearer

Wood Elves

  • Re-worked upgrades for the Revenant Elder

*****

That’s all for now, but there’s a lot more stuff coming with next week’s update, so keep your eyes peeled for more…

Happy Wargaming!

– Gaetano

*** If you’d like to support our games you can join our Patreon. Thanks! ***

GF Video Batrep & 51 New Units Highlight

Battle Report, Grimdark Future

Hi there,

Today we’d like to share another great video batrep that Wyloch’s Armory posted on YouTube, as well as highlight the last major update where we added 51 new units.

We’re not sure why but it seems that many of you have missed that we added 51 new units and updated 17 armies, which is an unprecedented amount of content for OPR.

This update came out 2 weeks ago and you can read more about it here: https://onepagerules.com/2019/05/30/well-this-happened

Now that the highlight is done let’s get to the good stuff, namely the newest video batrep featuring Wormhole Daemons and Battle Brothers. This is an interesting battle because all of the Daemons arrive via Ambush, which changes up the regular gameplay since they can pop-up from anywhere on the battlefield.

It’s also really cool to see a Daemons battle report because it has given us a lot of inspiration to keep working on this army, so you can expect a major update for them soon. There’s also a thread about it on the forum if you have any suggestions, so check it out: http://onepagerules.proboards.com/thread/1164/suggestions-wormhole-daemons-workover

If you’d like to submit your own batrep for everyone to see just shoot me an e-mail: onepageanon@gmail.com.

Cheers!

– Gaetano

*** If you’d like to support our games you can join our Patreon. Thanks! ***

Quickplay Armies – Prime Brothers vs Havoc Brothers

Grimdark Future

Hi everyone,

Lately we’ve been getting a lot of messages from new players that are just starting out after buying a couple of battle boxes or even a starter set, asking for directions on what armies to try out and how to get a quick game going.

In order to help out new players (and veterans alike) we are going to be periodically makings news posts with Quickplay Armies for you to try out.

What is a Quickplay Army?

Simply put a Quickplay Army is a set of two pre-made army lists that are ready to play, without having to do any of the work.

These armies are going to be shown without point costs and are going to be evenly balanced, which means that sometimes they might have an unusual number of models per unit just to keep things fair.

Hopefully these armies will inspire you to try out something new or they can serve as a starting point for you to build a larger army from.

Here are our first Quickplay Armies: Prime Brothers vs Havoc Brothers

Prime Brothers

  • 1x Prime Lieutenant w/ Camo Cloak & Precision Shots
  • 1x Prime Lieutenant w/ Camo Cloak
  • 1x Prime Psychic w/ Camo Cloak
  • 10x Infiltration Brothers w/ 1x Medical Training
  • 3x Elimination Brothers
  • 3x Suppression Brothers

Havoc Brothers

  • 1x Dark Champion w/ Pistol & Energy Sword
  • 10x Havoc Brothers w/ 1x Plasma Rifle, 1x Autocannon, 1x Pistol & CCW
  • 2x Mutated Possessed
  • 2x Mutated Destroyers
  • 1x Spider Walker

This set of Quickplay Armies was made with a lot of the new units which we released in our latest update and provides an interesting clash between the Prime Brothers and their corrupted counter-part the Havoc Brothers.

The Prime Brothers in this set are more on the sneaky side, with units that can Scout into battle and Snipers that can cover them from a distance. In the meantime they also have the powerful Suppression Brothers on their side that can cause a ton of damage with their autocannons.

The Havoc Brothers on the other side focus on a lot of brutal melee power, with Mutated Possessed and Mutated Destroyers that can be devastating up close. They also bring a vehicle with them in the form of the Spider Walker, which can not only easily destroy enemies from afar with its Excruciating Cannons, but is even better in melee as it can Devour enemy units to regenerate lost wounds.

Anyway, hope that you like them, if you have any suggestions please let us know. :)

Happy Wargaming!

– Gaetano

*** If you’d like to support our games you can join our Patreon. Thanks! ***

preview-grimdark-future