Hi everyone,
This week we’re keeping it simple by just releasing a big patch for Grimdark Future and Age of Fantasy which addresses a lot of clarity issues reported by players as well as adding some new units across different armies.
This is not part of the Wave 4 update, but do know that we’re working on it diligently so that it’ll hopefully be out before the holidays.
Grimdark Future
Alien Hives
- Fixed some minor typos
- Fixed upgrade list P so any model can replace one Razor Claws
- Fixed missing Explosive Head rule
Prime Brothers
- Captains can now be upgraded with War Chant
Custodian Brothers
- Added new units: Destroyers, Jetbikers
- Captains, Brothers and Walkers lost the Ambush rule
- Captains can now take Axe-Rifles, Destroyer Armor and Jetbikes
- Fixed Prosecution Rifle stats for Great Sisters
- Brothers can now take Axe-Rifles
Watch Brothers
- Death Watchers can now take Spear-Rifles
- Clarified Tactical Master rule
Wolf Brothers
- Wolf Walkers can now be upgraded to have 2x Walker Claws
Battle Sisters
- Fixed the Eternal Flame spell
Disciples of Change
- Added missing cost of Reaper Miniguns
- Fixed the Cursed Mutations spell
Disciples of Plague
- Plague Brothers can now be upgraded with 2x Plague Daggers
- Fixed price of Plague Destroyers
- Fixed price of Regeneration upgrade for Mutated Destroyers
- Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough
Disciples of Lust
- Fixed price of Fast upgrade for Havoc Brothers
- Fixed the Frenzy and Ecstasy spells
- Fixed price of Noise Brothers in Firefight
High Elf Fleets
- Fixed minor typos
Human Defense Force
- Clarified Battle Drills rule
Machine Cult
- All heroes can now upgrade with the Canticles rule
Robot Legions
- Re-worked Gloom-Protocols to combo with the Bot Master upgrade
- Eternals can now be upgraded with Heavy Gauss Rifles
TAO Coalition
- Clarified Elemental Power rule
- Stealth Suits now have Defense 4+ and Tough(3)
- Jackals can now take upgrades from list E
- Clarified the Stealth Drone rule
- Fixed Surge Titan Stomp to have AP(2)
Age of Fantasy
Chivalrous Kingdoms
- Re-worked the Grail Relic rule
- Removed Harpoons from Skirmish list
Dwarves
- Clarified the Follow the Code rule
- Removed Harpoons from Skirmish list
High Elves
- Giant Eagles gained Defense 4+ and lost Impact
- Removed Harpoons from Skirmish list
Mummified Undead
- Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough
- Removed Harpoons from Skirmish list
Ossified Undead
- Clarified the Combat Stance rule
- Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough
- Removed Harpoons from Skirmish list
Saurians
- Fixed the Predator rule
- Removed Harpoons from Skirmish list
Vampiric Undead
- Clarified that undead makes you pass tests automatically and you roll as many dice as remaining models/tough
- Removed Harpoons from Skirmish list
Wood Elves
- Giant Eagles gained Defense 4+ and lost Impact
- Removed Harpoons from Skirmish list
That’s it for today, we’ll be back with more Wave 4 news next week. :)
Happy Wargaming!
– Gaetano
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