This week we’ve got tons of stuff for you, with a new Community Survey for you, some updates on our Arena Games, as well as a long-form explanation for the v2.50 changes.
Let’s get to it!
Every 6 months we run a community survey to get a general feel for what sort of players are currently interested in OPR, and to give everyone an opportunity to send in their feedback/suggestions anonymously.
This is a super quick 3-question survey that only takes a few minutes to fill in, and we’ll be keeping it open for a week, with the results being revealed to the public in next week’s post.
Take the survey here: https://forms.gle/k1zGPsmdhR5RzvhG8
Arena Games Hiatus
This month we’ve released our last arena warband on Patreon, and we have some news.
With this warband, we have now completed the 3rd seasons of our arena games, and as previously discussed we have decided to take a break from the games indefinitely, instead of launching into 4th season in July.
It was really fun to work on these games for the past 9 months, but unfortunately they haven’t been able to really find an audience, and in their current format we don’t think that they fit into the OPR ecosystem like our other games.
Because of this 3rd season won’t be available for sale on WGV, and we’ll be removing seasons 1+2 from WGV as well, to make sure that people don’t buy into a game that they expect new seasons for. Don’t worry though, all of the rules and warbands will continue to be available on our website, so that you can still share the games with friends.
If you’re interested in continuing to develop new warbands for arena, we recommend supporting us on Patreon, where the warband creator will be available until the end of June.
We’re going to keep thinking about how we can re-work the arena games to turn them into something that can be enjoyed by a bigger part of our community, so fingers crossed that one day we’ll have more news for you arena fans. :)
Balance v2.50 Explained
Last week we revealed that we’ve been working on new versions of our army lists, which are meant to re-balance the game and improve the gameplay on multiple fronts (see here).
We’ve already received a lot of feedback from the community, which has been great, but there have also been a lot of players that are curious about the reasoning behind the various changes, and how they’re meant to improve the games.
In order to avoid making this update extremely long, we’ve created a PDF with a compilation of all the major changes and the reasoning behind them, which should hopefully give you a better idea of where we’re coming from.
Please note that all of these changes are not final yet, so you can expect the lists to be wildly different by the time that we are ready to fully release them to the public.
That’s it for this week, don’t forget to fill out the survey and have a nice weekend. :)
Support us on Patreon: patreon.com/onepagerules