OPR 8 Year Anniversary!

General Update

Hi, my name is Gaetano, and I’m the creator of OPR.

This week we’re celebrating the 8th anniversary of OPR, and every year I like to take a moment to talk about some behind the scenes stuff that is relevant to the history of this project.

Over the last year, the popularity of OPR has exploded like never before, with our audience growing to almost 5 times the size of last year (going from 1500 supporters to 7500 supporters on Patreon), which is absolutely incredible, and I am infinitely thankful for.

But this is not a story of success.

As the project grows, I have heard more and more people say how they wish they could do what we do, how they wish they could follow their passions, how one day they are going to pursue the same goals. I have heard many people talking about how they are postponing their dreams for tomorrow.

This story is for them, although I don’t know that any story I have to tell can truly help anyone. Maybe this story truly is for me, or at least a previous version of me that could have never imagined to be here today.

When I was 23 years old, I almost died for the first time.

One day I woke up in a pool of blood, with a deadly fever, and throwing up without end. It was the middle of winter, and I was rushed to the hospital in the snowy night. When I arrived to the hospital, I was quarantined, and doctors in hazard suits inspected me whilst whispering with worried faces.

I spent the next three weeks in the hospital in excruciating pain, without any sleep, going from surgery to surgery, and the doctors didn’t know if I was going to make it. I didn’t know if I was going to make it.

Those weeks were some of the hardest of my life. I had to look my family in the eye and say goodbye to them, truly knowing that each time could be the last, and I had to come to terms with the fact that this was it, this was the end of the road for me.

On my death bed, there were many things that I reflected upon, and there were many things that I came to realize, in ways that I could never have before. One of those was that I had spent my life postponing my dreams for tomorrow, and now it had become very clear that tomorrow was not going to come.

You really only live once.

Being awake for 24hrs a day, I spent my time suffering physically and mentally, agonizing over my life and my death, as I rolled around in a wheelchair across those cold empty halls. I looked at that corpse in the mirror, at what little remained of me, and I knew that if I survived, nothing was ever going to be the same again.

At the end of those three weeks, I was diagnosed with a chronic illness, and put on medication that I still take every day in order to stay alive. With time my health stabilized, and in some ways, my body went back to normal. But my mind didn’t, and those realizations stayed. One year later, I started OPR.

I had no money, I had no connections, I had no experience, but somehow, very slowly, over the next 8 years, I made it to where I am right now. I don’t know what it’s going to be like the next time that I’ll be on my death bed, but at least I will know that I gave things an honest try, no matter the outcome.

Follow your dreams, cherish the people that you love, and put your heart and soul into everything that you do. Nothing else is going to matter when your time is going to be up, nobody else is going to do it for you, and you’re not going to get a second chance at any of this.

Don’t let life pass you by.

With love,

Gaetano

A NEW AGE FOR WARGAMING

General Update

WELCOME TO THE NEW OPR!

Over the last year we have been teasing fans with the great releases of April 2022, and finally the time has come to reveal our plan for a new era of OPR miniatures.

Starting from this month, we’re going to be releasing miniatures in a new polygonal style, which we believe will completely revolutionize how 3D print miniatures are made in the future. Not only that, but we’re also releasing our miniatures in a new 56mm scale, paving the way for a new format of tabletop wargaming, which shatters the boundaries of what is possible within the realm of physical play.

Since our existing team was not on board with this new vision, we have fired everyone that was working with us, and implemented a completely new AI system, that generates miniatures on the fly with never before seen detail. This is a truly incredible time to be alive, and let us tell you, no expenses were spared.

To show you how committed we are to this new project, we even got a painting video made by our amazing partner Paintman Journeying, check it out!

To give everyone a taste of this new order, we have decided to give out all of this month’s miniatures for free, so that the world can enjoy them. This is also a perfect opportunity to introduce our new business model, which we think will make fans extremely happy, because now you will get $0+ worth of content for just $10!

Grab the models for free by CLICKING HERE!


That’s it for today, have a nice weekend everyone. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join our Community: Discord – Facebook – Twitter – Reddit – Forum

General Update + New Videos

General Update, Video Content

Hi everyone,

As some of you might have noticed already, lately our weekly updates have been a little scarce on info, but that doesn’t mean that things aren’t progressing at a steady pace behind the scenes.

To keep you in the loop, here’s the major things we’re currently working on, and some of the things that we’re going to start working on in the coming months:

  • v2.50 + WebApp/ArmyForge – Lately we haven’t had a ton of time to work on the v2.50 rules, but work on the WebApp/ArmyForge continues steadily. We’re hoping to have the Hive City Gangs and War Cry Clans completed by the end of April (it’s a LOT of factions put together), but no promises, sorry.
  • Warfleets: FTL Re-Vamp – Over the past few months we’ve started working on a re-vamp of FTL, bringing the game into the Grimdark Future universe. As part of this change, we’re completely re-working and expanding all of the factions, with more ships, heroes, upgrades, and more. The goal is to expand the game to feature 16 GF factions (almost tripling the content), which we think will be absolutely epic.
  • AoF: Sellswords – Whilst we have been very quiet on the Sellswords front, development on the game is still pushing forward, albeit quite slowly. This is a game that has taken a lot longer to develop than anything else, but it’s because we want to make sure that it’s as amazing as you deserve to get.
  • Small-Scale Games – This is a highly anticipated project, which we’ve been working on relentlessly for a while now, and are hoping to release later this year. The small-scale games are going to allow you to play truly massive battles, and we’re also working on a line of miniatures for them to bring them to life. The rules are still in the very early stages, but are looking quite promising, so we’re very hyped about this one.
  • Army Backgrounds – 2022 is going to be the year in which we push OPR lore in a big way, starting with a complete overhaul and expansions of the background lore you can find on the army lists. A lot of the current lore is going to change, and we’re eager to show you what we’ve got cooking.
  • Short Stories – For those that love to read, we’re planning on releasing monthly short stories, which will further expand the lore of the games, and give you an insight into what it’s like to inhabit our worlds.
  • Narrative Campaigns – For those that want some lore, but also want to game, we’re planning on regularly releasing new narrative campaigns, which focus on giving you action packed missions, combined with awesome stories, as well as introducing some cool campaign specific characters (we don’t want named characters as part of our army lists).
  • World Guides – This is the big one. For those that want to further sink their teeth into the lore, we’re working on complete world guides, which are 30-35 page booklets filled with art and lore, that will serve as the basis to understand how our worlds work.
  • Faction Guides – After the wold guides, we’re going to start releasing faction guides, which delve into specific factions, with tons of info on their history, culture, locations, armies, and so on (these won’t contain any rules at all, they are purely about lore).
  • Comic Strip – For those that are curious about the lore, but want a more light hearted take on it, we’re working on a comic strip series that gives you a funny insight into our worlds. We’ve got someone really special to work on them, but this is still very early stages, so no promises at this point.
  • New Website – Finally, we’ve slowly been working on a complete overhaul of our website, which we think is currently quite lacking. OPR has grown a lot over the last couple of years, and we think that our website still feels very amateurish in contrast to how professional the project has become. Our goal is to not only make sure that our new website looks great and gives people more confidence in our project, but also to optimize it to make it much easier to navigate and find the content you’re looking for, especially as we offer more and more things to our fans.

As you can see, we are far from resting on our laurels, and OPR is pushing on in new and exciting directions, which we think will make even more players happy to be part of this amazing hobby.

We hope that this update has got you hyped for what’s coming next, and we can’t wait to release all of this content for everyone to enjoy. Thanks for being our fans! :)


New Video Content


That’s it for today, have a nice weekend everyone. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join our Community: Discord – Facebook – Twitter – Reddit – Forum

v2.50 Updates + Tons of Videos

General Update, Video Content

Hi everyone,

Today we’ve got just a small update for you, going over some news for v2.50, plus we’ve got a ton of videos for you to check out, from batreps to reviews.

Let’s get to it!


v2.50 Updates

Last week we launched the v2.50 beta for GFF, and outside of some small expected bugs here and there, it seems to have gone down pretty smoothly. We’re very happy to see that the automatic conversion from GF to GFF has worked well, because this gives us confidence that once we get to AoF and AoFS, the conversion should also be a piece of cake.

Speaking of AoF, work continues on the v2.50 army books as well, and we have already finished 17 armies out of a total of 29, so we’re a bit over halfway there. Assuming that we can keep going at this speed, the current projection is that we should have AoF v2.50 ready within the next 3 weeks. Once all of the main AoF books are out for everyone to try, we will wait a few weeks to hash out the most glaring issues, and then release AoFS as well.

A note on the Gangs of Hive City / Clans of the War Cry: due to how those armies are structured, we are currently saving those for last, and should get to them after the AoF armies have been completed. Whilst those are only 2 lists, they are each made up of 5+ sub-factions, so it’s quite the workload.

That’s it for now, if everything continues to go smoothly, we might be able to get v2.50 out of beta within the next few months, putting us well on track with our 2022 release plan! :)

Check out the v2.50 beta here: https://webapp.onepagerules.com/


New Video Content


That’s it for today, have a nice weekend everyone. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join our Community: Discord – Facebook – Twitter – Reddit – Forum

Important v2.50 Update

General Update, Video Content

Hi everyone,

This week I’ve been travelling, so things have been a bit chaotic, but I’ve got some good news for you regarding the v2.50 update, as well as a heap of new videos. :)

Let’s get to it!


v2.50 Progress Update + List Builder

As some of you know, all of the army lists are currently manually created by me using MS Word, which means that I have to write all of them, plus calculate the point costs for each of the thousands of units and upgrades manually.

This is an absolute pain, and is one of the things that has slowed down development of the games over time. Every time I want to change a special rule, I have to go through the 100+ army books and manually find and edit each individual unit and upgrade that is affected.

Moving into the future, this is not sustainable, and so with the help of a few members of the community (you know who you are boys!), we have been working on a new system that will completely re-vamp how armies are created in the future.

This system will allow me, and anyone that is subscribed on Patreon, to easily create armies online, which have an automated calculator that immediately gives you the point values for everything. The armies are then saved and shared online, for everyone to enjoy.

On top of that, there will be a list builder, which allows you to prepare your lists to play the game, without having to write down and manually add unit costs up. This system will be similar to BattleScribe, so if you’re already familiar with that, you’ll feel right at home.

We believe that these two systems will completely revolutionize how army creation and list building work, making for a much smoother and seamless experience for everyone. Soon enough we’ll be able to share these tools with everyone, and then you can finally play the v2.50 beta in all of its glory!

In the meantime, check out the beta army lists by clicking here.

Update: The link above is dead, check out the new lists in Army Forge: https://opr-army-forge.vercel.app/


New Video Content


That’s it for this week, enjoy your weekend everyone. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join our Community: Discord – Facebook – Twitter – Reddit – Forum

Community Survey, Arena Hiatus, v2.50 Explained

Community Survey, General Update, Video Content

Hi everyone,

This week we’ve got tons of stuff for you, with a new Community Survey for you, some updates on our Arena Games, as well as a long-form explanation for the v2.50 changes.

Let’s get to it!


Community Survey

Every 6 months we run a community survey to get a general feel for what sort of players are currently interested in OPR, and to give everyone an opportunity to send in their feedback/suggestions anonymously.

This is a super quick 3-question survey that only takes a few minutes to fill in, and we’ll be keeping it open for a week, with the results being revealed to the public in next week’s post.

Take the survey here: https://forms.gle/k1zGPsmdhR5RzvhG8


Arena Games Hiatus

This month we’ve released our last arena warband on Patreon, and we have some news.

With this warband, we have now completed the 3rd seasons of our arena games, and as previously discussed we have decided to take a break from the games indefinitely, instead of launching into 4th season in July.

It was really fun to work on these games for the past 9 months, but unfortunately they haven’t been able to really find an audience, and in their current format we don’t think that they fit into the OPR ecosystem like our other games.

Because of this 3rd season won’t be available for sale on WGV, and we’ll be removing seasons 1+2 from WGV as well, to make sure that people don’t buy into a game that they expect new seasons for. Don’t worry though, all of the rules and warbands will continue to be available on our website, so that you can still share the games with friends.

If you’re interested in continuing to develop new warbands for arena, we recommend supporting us on Patreon, where the warband creator will be available until the end of June.

We’re going to keep thinking about how we can re-work the arena games to turn them into something that can be enjoyed by a bigger part of our community, so fingers crossed that one day we’ll have more news for you arena fans. :)


Balance v2.50 Explained

Last week we revealed that we’ve been working on new versions of our army lists, which are meant to re-balance the game and improve the gameplay on multiple fronts (see here).

We’ve already received a lot of feedback from the community, which has been great, but there have also been a lot of players that are curious about the reasoning behind the various changes, and how they’re meant to improve the games.

In order to avoid making this update extremely long, we’ve created a PDF with a compilation of all the major changes and the reasoning behind them, which should hopefully give you a better idea of where we’re coming from.

Check it out here: https://drive.google.com/file/d/1GBXf_2PNmvORxUVl41OCC1CQU-UBzrpM/view?usp=sharing

Please note that all of these changes are not final yet, so you can expect the lists to be wildly different by the time that we are ready to fully release them to the public.


New Videos


That’s it for this week, don’t forget to fill out the survey and have a nice weekend. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join our Community: Discord – Facebook – Twitter – Reddit – Forum

OPR 7 Year Anniversary!

General Update

Hi everyone,

Today marks the 7 year anniversary since the OPR project was officially launched!

OPR started all the way back in April of 2014 from a simple question: could one condense all the wargaming goodness of a game like Warhammer 40k into a single page?

Well, you can see for yourself by checking out 1p40k, which you can download here.

The game quickly grew in popularity, and over the next 3 years we added a fantasy game called 1pFB, as well as two skirmish versions of the games called 1pKT and 1pFS. We were very lucky to be able to find some awesome artists online who decided to make some free cover art for us (but that decided to remain anonymous).

This was also a time of a lot of experimentation, with the release of other games such as Grimdark Racing, Deathball, Orion’s Gate and WarStuff. These games were such fan favorites, that they can still be found and downloaded in the One-Off Games Section.

By 2017 it was clear that the project was far too popular for it to remain some small hobby game forever, and so I decided to re-brand everything in order to launch a Patreon and start raising funds, which lead to the new names of Grimdark Future, Age of Fantasy, and their spin-offs GF: Firefight and AoF: Skirmish.

The idea was to gather support from fans to hire artists that could elevate the look of the rulebooks, and finally in 2019 after a long time of saving money (the Patreon was really small back then), I managed to get the amazing Brandon Gillam to make some gorgeous cover art and interior illustrations for all games.

This new look brought a ton of new eyes on the project, which boosted its popularity once more, so much so that the project caught the eyes of the awesome guys that TheMakersCult, who decided to make a 3D print version of the Battle Brother Captain from the Grimdark Future cover art for OPR.

In return I created an army list for their Feudal Guard miniatures for Grimdark Future, which further helped grow the project in popularity. This new influx of supporters and cash now meant that I had a lot more savings that I would be able to invest into something new, so at the beginning of 2020 supporters started getting new 2D models every month.

At the same time I also thought that it would be a cool thing to provide our supporters with new 3D models every month, so in early 2020 I hired TheMakersCult to make a full line of Battle Sisters models, as well as Kyoushuneko Miniatures to make a full line of Dwarves models for the OPR supporters.

These were the first models that were made for OPR, and it was a huge learning curve for me as someone that had no idea about 3D printing before it. Working with other Patreon creators to make models was really awesome, but after a while it became clear that they had to focus on their own projects, and if I wanted to keep providing more and more awesome miniatures to supporters, a new dedicated team would need to work on them.

This lead to a huge explosions in supporters again, and brings us to where we are now. What started as a single page of rules written on a lazy afternoon, has now turned into one of the biggest wargaming projects on Patreon, and all of it thanks to you. After 7 years I was finally able to quit my full-time job in order to focus on working on OPR, which is a dream come true, and I hope that I can make you all proud with all of the things I have planned for the next few years as I further expand the team and the reach of OPR.

Is this what success looks like?

I want to be very honest with you, there’s lots of things that I left out in the recounting above, and before someone starts thinking “oh, this seems easy, let me do it too”, I want to give a word of warning. There have been many times when I wanted to quit the project (in fact I took a 3-month hiatus in the summer of 2017), there were lots of things I couldn’t afford because I invested money into the project, there are many loved ones that resent the amount of time I poured into the project, there have been far too many sleepless nights, and there were a lot of other troubles that came from it.

Whilst I highly encourage everyone that has a passion to pursue it, I also don’t want to make it seem like it’s an easy road. Far too many people think that passion projects are an overnight success, and so I hope that my 7 year journey can serve both as a warning and an inspiration for any aspiring dreamers out there.

Thanks to everyone that believed in OPR, no matter at which point of the journey you joined me on. I hope that the games can bring you some joy, and that they can keep bringing you joy for a long time to come! :)

As a final treat for everyone, we’ve got a special 70% discount on MMF for the next 2 days. Just use the coupon code TAKEITALL on our MMF Store: https://www.myminifactory.com/users/onepagerules

Cheers to another 7 years!

– Gaetano

6 New Games Released!

General Update

Hi everyone,

For those of you that don’t know, before the great purge of 2017 we used to have a lot more games than just Grimdark Future and Age of Fantasy, many of which were beloved by OPR fans all over the world.

Those games had been discontinued for a long time because we felt that we didn’t have the time to properly support them, and couldn’t find a neat way to keep them available for the community as we re-worked our project for the future.

Fans have been asking us for years to bring fan-favorites such as WarStuff and Double Tap back, and today we’re happy to say that the long wait is over!

If you check out our website you’re not going to find a new section called One-Off Games, which is going to be our new repository for a ton of small and awesome games that didn’t make the cut to become bigger (yet).

Mockup.png

So what are One-Off Games you ask?

One-Off Games are stand-alone games in our signature one-page format, which are developed to explore specific mechanics or miniature lines. These games have minimum support and could be removed at any point unless they prove to be popular enough.

Check them out here: https://onepagerules.com/portfolio/one-off-games

For today we’re only bringing back 6 of our most popular classic games, but in the future you can expect more games to be released this way as we find interesting ideas to explore or just need some rules to play with cool new miniatures.

Army Men Combat – These rules were specifically created to be played with green army men and using household items as terrain, though you can use any miniatures you like. The rules feature an interesting random activation mechanic where you have a higher chance of going next if you have more unactivated units, as well as the ability to use Hunker actions for extra protection and Guard actions to fire overwatch. The rules also use an old-school dice pool system, where instead of using modifiers on your rolls you add dice to your pool and compare results.

army men combat.jpg

Deathball – These rules were created to play fantasy sports games without a grid and with any fantasy, sci-fi, post-apoc, etc. miniatures. The activation mechanic in this one is really cool because you have to gamble to activate, so there’s a nice risk/reward system for big plays. Top it off with rules for special racial traits, different terrain types, coach points and random events, and you’ve got yourself a neat and brutal sports game!

deathball.jpg

Double Tap – Spec-ops combat for modern military or cyberpunk settings, featuring a tried and true action/reaction system that makes every activation important. The game comes with a ton of weapons and special rules to customize your soldiers, which provide a balanced challenge for even the most experienced operators. Highly recommended!

double tap.jpg

Wasteland Racing – This is a re-vamp of the old Grimdark Racing rules, and boy are you in for a treat. A full-on beer & pretzels game, these rules allow you to smash together toy cars like never before, zooming around deadly race tracks. With rules for everything from pick-up items to speed boosts, as well as lots of vehicle types and driver traits for customization, this is probably the most fun ruleset we’ve ever written. :D

wasteland racing.jpg

Orion’s Gate – First things first, this game was developed based on an original idea by Austin Peasley, who helped OPR immensely in its hay-day. Orion’s Gate is a spaceship battles game developed to fight massive battles in a short time, and it can also be used to fight fantasy or historical naval battles. The game features a 2D6 system that keeps things balanced across multiple ship types, and there’s a ton of customization for your ships so that no two battles are alike.

orions gate.JPG

WarStuff – Last but not least, WarStuff! This has been the single most requested game to come back since the purge, and we’re really happy to finally see its return. These rules allow you to fight quick skirmish battles with any type of toys or miniatures thanks to its easy to use unit creation system. This is the perfect game to bring to game stores or conventions so that players with models from different games can still play together.

warstuff


Discord Rewards for Patrons

Finally we wanted to give you a little update regarding our Patreon rewards.

We’re always looking for ways to improve how we can reward fans for their donations, and since so many of you love using Discord we’ve gone ahead and linked the two!

All of our backers now get a special role that shows that they are supporting our project, and backers of Tier 2, 3 and 4 also get access to secret channels to discuss all of the exclusive content that we provide.

discordlogo.png


That’s it for today folks, really hope you enjoy these new games and that you have a nice holiday. We’ll be back next week to give you a peek into the future!

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

Join the Community:  Facebook – Twitter – Reddit – Forum – Discord – Newsletter

Big in Japan, MACE & Balance Changes

General Update

Hi everyone,

We’ve been spending the last couple of weeks working on the new balance changes which are coming out pretty great, and whilst we won’t be able to release them yet you can probably expect Wave 1 to be out by next week.

Anyway, in this update we’re going to go a little bit deeper into what exactly is changing with the upcoming balance patch, but first we have some unexpected news for you.


Big in Japan

As most of you know back in the day there used to be many more games on OPR than there currently are, which were removed during the big purge of 2017.

One of the most popular games we had was called WarStuff, which was a very simple skirmish system designd to be played with any miniatures (or other stuff) that you have at hand.

The game came with a simple point calculator that allowed you to quickly put together units for anything from green army men to toy dinosaurs to even just random objects (ever wanted to fight a bottle of shampoo?).

Anyway, it seemst hat WarStuff was the little game could, and now this wargaming sensation has spread all the way over to Japan!

warstuff1.PNG

Yes, you’re not dreaming, someone took one of our games, translated it to Japanese, and filled the rulebook with cute illustrations.

According to Akinori Nishiyama (the guy in charge of this project) there’s a growing community of 300+ players that uses WarStuff for their wargaming needs.

Since we’ve been in contact we’re looking into adapting the game further for the Japanese market, so let’s see where this takes us!

Download WarStuff (JP): https://drive.google.com/file/d/1rl9Ln2W8nWLb5sGZ2iHiv4NjHpDL_oze/view?usp=drivesdk

warstuff2

Before anybody asks, as we already mentioned in one of our previous updates we’re planning to bring back a lot of our old games in the new One-Offs format, and you can expect WarStuff to be one of them.

Right now we’re focusing on releasing all of the new balance changes, but youc an expect more news right after that’s done. :)


Grimdark Future at MACE

Wyloch from the awesome YouTube channel Wyloch’s Armory is going to be at MACE next month, so if you want to join him you’re most welcome to do so.

From his announcement:

“I will be at MACE in Charlotte, NC next month and will be running demonstrations of Grimdark Future with conference attendees. We will be using my terrain and my fully painted armies. It will be a visual spectacle to ensure that I champion OnePageRules in the most memorable way possible.

There are still open spots at my table. If you are near North Carolina and have an open schedule, consider a last minute trip!

www.justusproductions.com/category/justus-events/mace/

Link to his post: http://onepagerules.proboards.com/post/9248/thread

If you don’t know Wyloch, he’s the guy behind a ton of awesome Grimdark Future Video Batreps, which you should definitely check out!


Upcoming Balance Changes

So, we’ve been talking about the new balance changes for the past couple of weeks, but what exactly is changing?

Whilst we don’t want to go into too much detail as to what exactly is going to change for each army (since with 40+ armies that would be too much for a single post), we’re going to give you a bullet point overview of what you can expect.

Here are the overall changes that are coming:

  • Rock-Paper-Flamer – The basic troops of each army will have access to melee or ranged weapons that allow them to deal with different types of units, such as infantry hordes, heavy infantry toops and monsters/vehicles.
  • Shred Rifles & Beast Pikes – For those armies that don’t have any existing weapon that fits the bill to counter certain unit types we’re going to be introducing new wepaons such as the Shred Rifle and the Beast Pike.
  • Upgrades as Alternatives – To give players more interesting choices most melee weapons and some ranged weapons are being re-worked so that weapons aren’t one strictly better than the other, but instead that they have different stats so they are each alternatives that deal better with specific targets than others.
  • Swiss Army Psychic – All armies are going to have access to some sort of spell caster, and all of the spell lists are being re-worked to give them spells that can deal with different types of units, such as infantry spam or heroes that hide in units.
  • Walker Stomps – Walker units are going to lose the Impact rule and gain a new Stomp attack, which makes them more reliable in melee and also ensures that if both their army are replaced by ranged weapons they’re not suddenly unable to squish infantry units.
  • Bikes & Charging – Biker units are being re-worked to be more effective at charging and so that they can be used as effective cavalry units that devastate enemies in melee (but can also still be equipped with ranged weapons if you so desire).
  • Lowering Randomness – In order to make units more reliable we’re going to be lowering the amount of random rolls that are in the game. For example if a spell used to say “deal D6 automatic hits” it will now say “deal 4 automatic hits”, this way you always know what to expect.
  • Streamlining Melee – Finally to make things move along faster we’re going to be re-working the Fear and Furious rules, as well as streamlining the amount of units that have access to Impact.

Of course there are a ton of other little changes happening here and there which will re-balance the game, but those will be all detailed in each army release wave update!

If you’ve always thought about supporting the project and were just waiting for an opportunity to get something extra neat for doing so then make sure to check out our Patreon, which will give you exclusive early access to all new army balance changes right now.

Grimdark-Cult

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That’s it for today folks, hope you have a nice weekend. :)

Happy Wargaming!

– Gaetano

Support us on Patreon: patreon.com/onepagerules

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