
Patch Notes - March 10th 2025
March 10, 2025
Hello everyone!
It is time again for our quarterly update! Today's patch is mostly focusing on changes and fixes for upgrades for different units, some changes to a few hero weapon options, updating and fixing some base sizes for different units, as well as some bug fixes.
GRIMDARK FUTURE
Battle Brothers
- Pathfinders now replace their Heavy Pistols for special weapons, allowing them to take Shotguns with special weapons
Battle Brothers - Knight Brothers
- Knight Champion and Veteran Knight Master can now be upgraded to be Purifiers, Strikers, or Interceptors
Custodian Brothers
- Re-worked High Sister upgrades
- Fixed incorrect melee upgrades for Jetpack Brothers
- Re-named Shot-Mounts for more clarity
Gangs of New Eden - Worker Unions
- Union Veteran Gunners can now upgrade with Plasma Rifles
Havoc Brothers
- Fixed base size missing for Bike upgrade
Havoc Brothers - War Disciples
- Fixed base size missing for Great Beast upgrade
Human Defense Force
- Company Leaders can now take Heavy Lances and Hunting Lances
- Light Shard Mortar now has 18" range, Shard Mortar now has A3
- Fixed base sizes of Walkers
Human Inquisition
- Fixed Private Guard Sgt. Hand Weapon upgrade
Robot Legions
- Re-named Prison Monolith to Great Monolith and Chained Tyrant to High Monarch
Saurian Starhost
- Frog-Mages and Saurian Veterans can now upgrade with Heavy Shields so they can better join Guardian units
AGE OF FANTASY
Dark Elves
- Fixed base size of Snake Lady
Eternal Wardens
- Removed Heavy Claws from Darke-Lion mount
- Great Staff now has Poison instead of Rending
Vampiric Undead
- Fixed Ghoul Beast Riders not having the Undead rule
Wood Elves
- Giant Owl mounts fixed to have Rending Claws
- Giant Beetle mount now gives +2 Defense to match unit version
- Fixed Eternal Guardian, Ancient Eternal Guardian, and Forest Ancient missing Strider
Happy Wargaming!
– OPR Team
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